Category
              
          The Garou lets out a primal snarl, sending shivers up opponents' spines and cowing them into submission. This Gift is taught by a Wolf spirit.
      
  System
              The Garou rolls Charisma+Intimidation (diff of the victim's Wits+3). Each success subtracts one from the number of dice the opponent can use next turn (the victim is cowed and overwhelmed.) This Gift takes a full turn to invoke.
          LStat Lists
          
      