Splintered Claw

Category
This painful gift causes the metis' claws to splinter as they pierce flesh. Tiny bits of claw imbed themselves deep in the victim's body, thus causing tremendous irritation. Healing such a wound without first removing the splinters is both painful and stupid. Unfortunately, the Gift's user loses her claws until she spends a round regenerating new ones. A Tree-spirit teaches this gift. Glass Walkers or Bone Gnawers can learn this Gift from spirits living in houses or other wooden constructs.
System
System: After a successful attack that causes at least one Health Level of damage, the Garou may spend a rage point to activate the Gift. Any damage that the target does not soak cannot be healed until he removes the bits of claws. As with all other werewolf claw attacks, the wounds are aggravated. The attacking Garou recieves one automatic non-aggravated wound. The werewolf cannot soak this wound, but can heal it as normal. Until the Garou heals the wound he has no claws.
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