Trima

Category
This type of oinos is made with spices and herbs, serving to heat up the blood in a body and, therefore cause drowsiness in a victim. A magus will sometimes serve this drink to many mortals, possibly at a party or other social gathering. This serves to better protect the Masquerade before Kindred guests drink their share from drowsy mortals. Kindred taking vitae from mortals under the effect of trima feel a slight buzz of the after-effects, though not strong enough to be considered intoxicated. System: The caster mixes at least one point of his vitae with the desired wine and spices. Once completed the trima must be ingested to take effect. After Imbibing trima, a victim must make a successful Willpower roll (dif 8) to take any action, as he is overcome by an artificially induced lethargy. This effect lasts a number of hours equal to the number of blood points the caster uses to create the ritual. Subjects may resist this effect by scoring at least three successes on a Stamina roll (dif 8). Cainites and other supernatural creatures are unaffected by trima as their blood is too potent to be overpowered by this concoction. Clarification: The Stamina resistance is rolled when imbibing the trima, and once per hour it is in effect. Rarity: Tremere = Uncommon | Other = Rare
Prerequisites
Thaumaturgy 2
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