Category
The Garou employing this Gift must have at least a rough familiarity with the terrain in a given area (have spent at least a week in the vicinity). The Garou may completely disrupt others' perceptions of that terrain's landmarks, etc. Humans and the like will automatically become lost (compasses won't work and maps will be misleading). Even Garou may become lost. This Gift is taught by any wilderness-oriented spirit.
System
The Garou spends one Gnosis point and rolls Intelligence + Primal-Urge (difficulty 6). Each success enables a two-mile radius to be affected. Other Garou must roll Perception + Primal-Urge (difficulty 6) and equal or exceed the Gift user's roll. The effect lasts for four hours.
LStat Lists