Category
One creature within the Kitsune's line of sight sees a vision and believes. The illusion is perfectly detailed with color, light, and motion. Chimerlings and other illusion spirits teach the Gift.
System
The player spends a point of Gnosis and rolls Manipulation + Empathy versus the target's Willpower. The viewer may free himself by finding a flaw in the vision and convincing himself it isn't real. This is so difficult that normal humans may have no chance at all (Storyteller's discretion). All others may escape with a Willpower roll at difficulty 9 once they have a good reason to attempt disbelief.
LStat Lists