Reason

Category
The Silver Fang who uses this Gift may temporarily free himself form Harano and Derangements. This Gift mayu also be used to partially defend against all sanity-endangering attackts. Examples of such attacks include the Galliard Gift: Headgames, the Malkavian Dementation Discipline and invasive uses of Mind Magick. A Fire-Bird spirit teaches this Gift.
System
The Garou must spend a Gnosis point and roll Willpower (diff 7). The Garou overcomes all mental dysfunctions for a number of scenes equal to the number of successes rolled. All psychic attacks against the Garou's sanity are reduced by one die per success. If the Garou botches the roll, the character's dementia becomes painfully intense for a day.
LStat Lists