Plague Bite

Category
A wererat blessed with this disease can infect a victim's central nervous system. The symptoms of the disease are hideous. The victim cannot stop shaking, his mucous membranes ooze, and he drools continuously. Unless the victim is immediately taken to a hospital, he will die. Even with treatment, his chances of survival are slim. Ratkin and their Kinfolk are immune to the Plague Bite.
System
Spend one Gnosis; a successful bite spreads the disease. The victim takes a health level of aggravated damage each hour. All difficulties for rolls are at a +3 difficulty because of the shaking. Gifts such as Resist Toxin can cure the disease, otherwise, the victim takes damage until Incapacitated. When this happens, he's allowed a final Stamina roll difficulty 8 (the +3 modifier does not apply to this roll). If he fails, he dies. If he succeeds, he remains ill for another day or so, but the plague will not be fatal. If the victim is a shapechanger, supernatural healing will eventually break down the disease, but in the meantime, the 'shakes' will still be a problem.
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