Leap of the Kangaroo Rat

Category
A kangaroo rat can propel itself with leaps of six to eight feet at top speed. When surprised, it can leap up to 24 feet, a rarher astounding feat for a beastie about 15 inches long. With the use of its tail, it can even change its direction in mid-air. Now picture a nine-foot Crinos wererat taking advantage of the same skills. Although kangaroo rats aren't members of the family rodentia (they're marsupials), this supernatural Gift is still bestowed by Kangaroo Rat-spirits.
System
There are two applications of this Gift. The Ratkin can leap once up to three times its normal jumping distance. Alternatively, she can 'long-run' with a series of smaller jumps (up to twice its jumping distance). Using the Gift for one massive leap has no deleterious effects; just roll Stamina + Athletics (difficulty 7) and gain at least one success. Long-running, however, requires a point of Rage for each hour of travel. Each hour, the Ratkin should roll her Stamina; a failed roll inflicts a health level of non-aggravated damage that can't be regenerated until the wererat rests. Long-running allows an average of ten miles an hour.
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