Kuei Dance

Category

This Gift calls on the dead to bear witness, usually to the manner of their death, occasionally to the events of their lives. This magic compels truth, not cooperation -but as most Restless ones are frantically eager to have their lives remembered, deaths avenged, graves tended and true stories known, few refuse. The Dance may take any form-the Kataribe may begin a story and have the ghost step forward to continue the tale, act out the events of the story in mime or dance and let the ghost appear in its part, or (and this is the best for convincing others the tale is true) begin a song or narration that readies the audience for the experience, then let them see the ghost's very memories around them. This Gift is taught by Ancestor-spirits.

System

The player spends a Willpower point and rolls Gnosis + Empathy (difficulty 8) for the Nine-Tails to establish contact with the spirit. To communicate the deceased's memories to the audience, she rolls Manipulation + Performance (difficulty 6). The more successes, the better the testimony comes across to the audience. This Gift will work only on the dead who have retained some semblance of themselves in the next life. This includes hengeyokai ancestors, wraiths, Spectres and all manner of hungry ghosts. Kuei Dance cannot call up the living. Souls that have been reincarnated since death will not appear. The Gift may even work on Kin-j in and Kueij in if the Kataribe is powerful enough (Rank Five and up); the ir bodies do not travel with them, and they return unharmed (though likely very angry) at the end of the scene.

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