Category
Humans throw their dreams away and never realize what they've lost. This Gift allows a Ratkin to salvage these dreams from any trash pile. By chanting an incantation and offering the refuse to someone as a gift, the recipient will be caught up in an elaborate dream; this is based on a memory someone has lost. The dreamer may even think she has the skills to carry out this aspiration. A stem old woman with a broken doll might think she's a ballerina; a lonely man with a moth-eaten coat might think he's the height of fashion, and soon. This Gift is taught by a Trash Gaffling or any servant of the Great Trash Heap, a powerful Bone Gnawer Totem.
System
Spend one Gnosis and roll Perception + Enigmas; the difficulty depends on the relative obscurity of the item you're looking for. You may find an item that's only vaguely what you wane; if you get at least three successes, you've found exactly what you needed.
Now find a creature who's in need of a lost dream. Roll Manipulation + Expression (difficulty of the recipient's temporary Willpower) to explain what the lost object signifies. If the recipient really wants to live the dream, you only need one success; if he resists, you need at least three. For the duration of one scene, your target will live out the fantasy you give him; if you score at least five successes, he will even gain some of the skills or talents he needs to carry out this delusion. A great singing voice, mastery of the arts of dance, the stealth of a secret agent all these treasures can be found in the trash, if only you look hard enough. As one would expect, you cannot perform this Gift during the stress of combat.
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