Category
The Garou may summon serpentine ropes of darkness, mist or fog to grasp enemies and render them immobile. Each coil is four feet long and has the same Strength, Dexterity and Brawl ratings as the Garou who summons it. A Snake-spirit teaches this Gift.
System
The player rolls Dexterity+Occult vs 7. Each success brings forth one coil from the prevailing element (darkness, shadow, mist, fog, dust). The Garou must direct the coil's attacks if she wishes them to target multiple opponents; otherwise, the coils focus on the person or creature closest to their manifestation. The coils may only grasp to immobilize; they aren't capable of greater manipulation.
LStat Lists