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A relic of the Madness and the tiger hunts, this rite sends a cloud of terror across the land, conjuring nightmares and spreading panic. Animals may stampede, riots may flare and brave men may decide that now is a good time to leave....
To begin the rite, the cat assumes her Crinos form and dances madly, howling his hatred to the moon. As his fury rises, he rips everything around him to shreds, and flings the pieces across the site. Screeching, spitting, arching and slashing he sends his fury outward to infest the minds of everyone in reach. Once there, the terror festers, bursting outward through dreams into waking and sending the locals into a panic. At the end of the ritual, he falls exhausted, but has begun a wave of fear that continues until the second sunrise.
System
The Rite of Fear requries two Rage points and a standard roll (Wits+Rituals, difficulty 7), and spreads one mile for every success. Every additional cat can add to the total, but anyone close by is at risk, including the other cats. A werecat enacting the rite is considered to be in a frenzy until the ceremony; when it ends, he falls asleep.
Obviously, the Rite of Fear is performed at night; a full moon lowers the difficulty to 5, and a gibbous one to 6. Across the land, savage nightmares and anxiety attacks plague every living being for a night and a day; any characters in the area must make Willpower rolls (difficulty 8) to get through the day without acting irrationally. Other efects are left to the Storyteller; children, old people and farm animals are especially sensitive to the Fear, and any number of things can happen.
Prerequisites
Bastet
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