Summoning

Category
Subcategory
mystic
Garou mystics are adept at calling spirits. This ability can range from summoning minor Gafflings to invoke totem spirits to seeking counsel with Incarna.
System
The ritemaster must pierce the Gauntlet juast as if he were entering the Umbra (Gnosis roll against the Gauntlet). A mystic already within the Umbra is not required to pierce the Gauntlet. The power level of the spirit determines the difficulty level of a successful summoning: Gaffling 4 Jaggling 5 Totem Avatar 7 Incarna 8-9 Celestine Avatar 10 For each hour the Garou spends invoking the spirit, his target difficulty drops by one. No target number may fall below 3 and the Garou may only spend a number of hours in preparation equal to his Rituals stat. The Garou must then make a Gnosis roll vs (the target number) and achieve as many successes as possible, with the following results: 1 Successes: Spirit comes eventually and is initially hostile 2 Successes: Spirit manifests quickly, but is still initially hostile 3 Successes: Spirit comes immediately and is passively benign 5 Successes: Spirit comes immediately and is friendly. Botch: Often summons the wrong type of spirits in great numbers or with great hostility.