Self-Control

Category
Self-Control defines a character's discipline and mastery over the Beast. Characters with high Self-Control rarely succumb to emotional urges, and are thus able to restrain their darker sides more readily than characters with low Self-Control. Self-Control comes into play when a character faces her Beast in the form of frenzy. Self-Control allows the character to resist the frenzy. Note: A character may never roll more dice to resist or control a frenzy than she has blood pool - it's hard to deny the Beast when one's mind clouds with hunger. As with Conscience, Self-Control can be replaced, in this case by the Virtue of Instinct. Again, unless the Storyteller specifically says it's all right to do so, assume Self-Control is used.
System
1 - Unstable 2 - Normal 3 - Temperate 4 - Hardened 5 - Total self-mastery Roll to resist frenzy. May choose not to. Success is automatic if provocation difficulty is lower than Trait.
Freebie Cost
2
Prerequisites
Vampire or Human