Owl

Category
1) Owl gives wings to each of her Children when they enter the Umbra, allowing them to fly from place to place. 2) -2 from all difficulties involving stealth, silence or quiet. 3) +3 dice to rolls involving air, travel, movement, or darkness. 4) +2 permanent wisdom when dealing within their tribe. 5) Owl lends quiet aid to her children, often gifting them with premonitions of danger and leads them to forgotten, mystic places. With regard to danger, the Child of Owl rolls her permanent Totem background (difficulty 8); willpower cannot be spent. It does not substitute perfectly for Danger Sense: you get odd premonitions which make sense _after_ the event. It's more of a 'something feels wrong' sensation. Owl asks that his Children leave animal sacrifices for him in the woods, in the form of small vermin that are tied in places or caged.
Freebie Cost
6
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