Wishing Waves

Category
Subcategory
moon
By yowling, spitting, and dancing around a lake or sea, a werecat can stir the surface into waves. Ceilican who drowned their enemies this way gave rise to tales of witches who danced with cats to create storms at sea. Although this tribe claims to have originated the Rite, the Bubasti say otherwise. In their stories Bast herself taught her children to wreck invaders on the Nile, and supposedly used it to punish Pharaoh Snefru II, who persecuted her kind.
System
This rite must be performed on a cliff or beach overlooking the sea. To begin the tempest, each player makes the standard roll and spends two Gnosis points. If more than one cat performs the rite, all their successes are added together. Each blood-Kinfolk present adds an additional success to the total. One roll is made for each hour spent dancing, at successively higher difficulties; each new roll costs an additional two gnosis points and a point of Willpower. The turbulence extends out for one mile for every Bastet participating in the rite, and dies down an hour or so after the dance ends. The severity of the storm depends on the successes gathered; obviously, most Bastet perform this rite as an extended roll, accumulating successes until they reach the desired effect. Each success level makes the waves a bit more powerful: One or two create choppy little waves; three to five turn the water rough; six to eight create trouble for small craft; nine to 10 make sailing difficult for large boats, almost impossible for small ones; 10 to 15 successes can capsize anything smaller than an old sailing ship, although large vessels remain unmoved. 15 or 20 can create problems for freighters and small navy ships, while 21 or more can swamp large warships and tangers. The waves often spill across shore, and might threaten the dancing cats before the rite is finished.
Prerequisites
Bastet
LStat Lists