Feeding the Land

Category
Subcategory
mystic

The rite is the province of the Dying Cubs camp. It allows the Garou to use the pain of a dying human (or Garou, in theory) to feed and heal the land. The Dying Cubs cannot say where they learned this rite; every sept that knows it seems to have learned it from a visiting Talon, but no one can trace the rite back to its origin. The ritemaster and any other Garou that participate bind and torture the victim for as long as they wish. The longer the victim remains alive and in pain, the more potent the rite. The Garou may use any means of inflicting pain they wish, and may even heal the victim to prolong his agony provided the victim always suffers from one health level of damage (if the victim is ever fully healed, the rite fails). When the victim can bear no more and finally expires, the ritemaster spills the victim's blood on the ground to replenish the land. Wyrm-taint is burned away and even the touch of the Weaver weakens somewhat.

System

Any characters involved in this rite lose one point of temporary Honor for torturing a helpless victim (the Dying Cubs usually don't care). Any player whose character participates in the torture of the victim must roll Wits + Intimidation at a difficulty of the victim's Willpower in an extended, resisted test against the victim's Willpower (difficulty 8). Each turn, if the torturer has more successes than the victim does, the victim loses a temporary Willpower point. If the torturer and the victim are even or if the victim has more successes, the victim does not lose Willpower. The Storyteller must decide based on what kind of torture is being employed how often the victim takes damage. The torturers can keep building the rite until the victim runs out of Willpower and health levels. When the torturers have extracted all that they can from the victim (i.e., said victim runs out of Willpower and/or dies) the ritemaster rolls Wits + Rituals (difficulty 7). For a 20-foot radius per point of Willpower and health levels taken from the victim, the area is cleansed of Wyrm-taint (as if the Rite of Cleansing had been performed). Also, the Gauntlet in that area drops by two (to no lower than three) for one full month.

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