Camarilla

Category
The Camarilla is by and large the law-abiding pro-humans group of vampires. They follow the Traditions, supposedly laid down by Caine, which are taught to all neonates before they're released into the world (AKA lore_camarilla 1) -- The Masquerade (don't let anyone know you're a vampire), The Domain (no one can challenge you in your own territory, and all owe you respect while in it - the reverse is also true), The Progeny (you can only Embrace someone if the Elder says it's okay -- in most cases this means the Prince), The Accounting (you're responsible for anyone you Embrace until they're acknowledged as an adult), The Hospitality (honor other peoples' territory - present yourself to the person whose territory you're in and ask permission to stay - no permission, no protection), and The Destruction (you can only kill another vampire if the Elder of the territory says it's okay). For a much longer treatise on all this,please see pages 36-40 in the Second Edition Vampire: the Masquerade. The Camarilla are very status-conscious and very debt-conscious: if the Prince or the Harpies frown on someone, everyone else tends to avoid that person like the plague, unless they also want to be frowned on, cut out, ignored, or just plain cut dead. For more on this, including the quick-and-dirty clan-specific status stuff, see pages 95-118 in the Second Edition Vampire Players Guide.
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