Glass Mites

Category
Gnosis: 5 Glass mites aren't alive in any strict sense of the word. They simply mimic that state remarkably well. Glass beads no more than a half-inch in diameter, a handful of mites will sit comfortably in a leather pouch for days or even years until needed. However, once they are activated it is both time consuming and difficult to recapture them. Once triggered, glass mites animate into a frenzy of sound and motion. Spread out on the ground and infused with Gnosis, they swirl into a hovering cloud of multifaceted annoyance. While they don't actually attack a particular target, they will torment a chosen victim through distraction, getting underfoot, high-pitched chittering and so forth.
System
Any victim of an infestation of glass mites is at a +1 difficulty to perform any action, +2 for anything involving concentration. This lasts until the energy infusing the mites drains out or they get bored and wander off. Either is liable to take between one and eight turns. A victim of glass mites will appear to be flailing at nothing, jumping at shadows and generally acting very strangely. However, anyone seeking to take advantage of this by attacking the victim immediately scatters the glass mites, and releases the target from his torment.
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